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1992-05-06
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Article 5756 of comp.sys.amiga:
Path: mcdsun!noao!hao!husc6!cmcl2!rutgers!cbmvax!daveh
From: daveh@cbmvax.cbm.UUCP (Dave Haynie)
Newsgroups: comp.sys.amiga
Subject: Amiga Advanture (1 of 5)
Message-ID: <2037@cbmvax.cbmvax.cbm.UUCP>
Date: 24 Jun 87 03:49:20 GMT
Organization: Commodore Technology, West Chester, PA
Lines: 734
This is a port for the Amiga of the UN*X version of the Colossal Cave
adventure game posted on the net some time ago. This version has been
around for quite some time, but I never got around to posting it on the
net here. To the code written by David Platt and Ken Wellsch, I've
added Amiga speech capability. This uses the translator.library, so it
may pronounce a few things strangely, but is generally understandable.
Speech is sent to the narrator.device using SendIO(), so you can type while
it's speaking, however, as the speech buffer is limited in size, long
text passages will have a pause in them. Speech can be turned off. This
distribution contains UUEncoded program, icon, compiled database, and a
few associated files, plus an Amiga that will install the whole thing on a
bootable disk for a system with either 256K or 512K (the 512K version runs
the database from RAM:).
--
Dave Haynie Commodore-Amiga Usenet: {ihnp4|caip|rutgers}!cbmvax!daveh
"The A2000 Guy" BIX : hazy
"These are the days of miracle and wonder" -P. Simon